The attacks feel the same, the menus look the same, the way everything works is the same. Instead of an Estus flask, you have a weird needle that you inject into your neck (which has a goofy, stilted animation of its own.) There are even the common multiplayer components you find in most Souls games. Instead of bonfires, you have rifts in time and space. Instead of souls, you have things called axioms. Hellpoint is a Soulslike, and that’s pretty much all I need to say about its gameplay. They Forgot To Put The Soul In This Soulslike There were also times when the sound effects just wouldn’t play when I was attacking or being attacked, which led to moments where combat was oddly silent. It sounded more like an irritated groan, which was what I was often making when I died as well so I suppose it was appropriate. When your character dies they don’t let out a mournful death rattle. A lot of enemies had familiar-sounding cries and the weapons effects sounded flimsy. While it did a good job of making the station feel haunted, there were a lot of sound effects that seemed like they came from some royalty-free website. A lot of enemies tended to act glitchy and stiff, which negated a lot of the eerie vibe that the game sets up early on. It looked like a giant lizard-dog with a cobra head and was prone to awkwardly spinning in circles and getting caught on the walls. One of the most egregious examples I can recall was an early boss called the Celestial Beast, which must be this game’s mascot considering that it shows up during Tiny Build’s logo at the start. This isn’t helped by the game’s animations, which occasionally make these otherwise frightening monsters look incredibly goofy. Some even just looked like regular Dark Souls baddies with a sci-fi redesign. Some of the enemy designs are pretty unimaginative or derivative of other creepy science fiction properties. That being said, Hellpoint isn’t always an audio-visual marvel. See also How to sync or download your Steam Cloud Saves It always feels like there’s something making raspy moans right around the corner (mostly because there usually is.) Dark Souls games often had some aspects of horror, but Hellpoint really wants you to feel tense and anxious while you cautiously wander around. It creaks and drones on with otherworldly noises. This feeling is intensified by the sound design of the space station. Some creatures look like they’ve come from some kind of insane space cult or they’re the result of an experiment gone wrong. It’s dark with occasional flashes of disturbing fluorescent light. I was incredibly unnerved by the alien feeling of this world. The setting of Hellpoint is undeniably its best feature. It’s up to your character to explore the station and figure out just what the hell happened here. Everyone inside has been turned into mindless, growling, shambling space-zombies. You play as a newly created human – apparently known as a spawn – who is made by a being known as The Architect to investigate a derelict space station positioned perilously close to a black hole. Hellpoint instead goes for a look straight out of Event Horizon. Most of these projects tend to be dark fantasy games with dragons, castles, sun-worshipping knights, etc. But aside from its setting, Hellpoint doesn’t really do much to make it worth choosing over the litany of other Dark Souls clones. The people at Cradle Games did try to stand out from the pack by infusing their game with some dark and creepy sci-fi elements. It’s quite easy to be a bit burned out on the standard formula. EA even made a Star Wars-flavored Soulslike! You know a genre has cracked the mainstream when Darth Vader shows up. But at this point, the genre has become surprisingly oversaturated with tons of developers all taking a crack at their own versions of a Dark Souls game. Even Sekiro, which might be my least favorite of all their Souls-y titles, is still a blast. Most of FromSoftware’s output is usually highly entertaining. Upon booting up Hellpoint for the first time I distinctly remember uttering the words, “Oh, it’s a Soulslike.” I enjoy Soulslikes for the most part. You Are Reading : Hellpoint Review A Hellish And Pointless Soulslike They Forgot To Put The Soul In This SoulslikeĪside from its setting, Hellpoint doesn’t really do much to make it worth choosing over the litany of other Dark Souls clones.Hellpoint Review: A Hellish And Pointless Soulslike.
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